The first original comic series set in the iconic neo-noir world of Blade Runner! Detective Ash is a veteran Blade Runner, set on the trail of a kidnapped child in the streets of Los Angeles, 2019 – but as the bodies mount and Replicants crawl from the shadows, Ash’s own secrets come under fire! Find games tagged blade-runner like The Last Night, Electric Tortoise, REPLICANT: The Search, Blade Runner: Interactive Baseline Test, Eves Drop on itch.io, the indie game hosting marketplace. Welcome to the Blade Runner for Mac game page! Nice detective adventure game from the good al times. One of the best ever made! Play this great game now on your Mac! About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features.

A downloadable game for Windows, macOS, and Linux

What is about

You're a space cowboy trying to survive through the hardships of living in the city somewhere, some time in the universe.

An urban survival game with bullet time, shooting and melee where you have to drink, sleep, and hunt criminals in order to pay for your expenses. The idea would be to be able to live, pay rent, drive, sell, buy, and do all sort of things that Spike Spiegel or Jet Boba Fett would do to get their bread.

Development Status [Prototype]

This game is still in development by only one student so it lacks content, polish and development resources but I hope you see where this idea could go and enjoy it even in the current stage of development. Any kind of feedback will be highly appreciated!

About the game

Around five years ago, I don't remember how, I stumbled upon a 'game' that completely broke all my schemes about what could be experienced playing a video game. That game gave me such amount of inspiration that I decided to study game development with the purpose of further exploring the new horizons that game showed to me. That game was called Bernband.

Bernband is a non-interactive walking simulator, made by @TomBoogaart about exploring an alien city in a lo-fi presentation. That game was also inspired by another previous game, a little more obscure, called Hernhand. What those two games did was something I never experienced before. A sense of total immersion and presence in a world that was not the 'real' one. It was totally mind blowing!

Since the start of the history of videogames all it seemed to care was to create more and more immersive experiences by pushing forward the technology trying to get visually as close as possible to the 'real' world. Lately the line between real and virtual has never been thinner. But, even now that there is such big words with tons of detail and things to do I don't find myself really that much immersed in those virtual worlds as I expected as a kid.

What Bernband and Hernhand showed me is that graphic fidelity has nothing (or almost nothing) to do with how immersive and believable the final experience is. You don't see with your eyes but with your brain (to put it simply), that's why there is no need for photorealism in order to achieve the subjective experience of being in a real world.

After all these years studying game development, taking apart and trying to understand how the game worked, I've been finally able to try to push a little bit forward that idea. I've tried to follow and stick to the original artistic vision of the creator as much as possible. It was a hard thing to do because I only had some small clips of the further development of the game that he unfortunately later abandoned.

On this version of the game there is an extra layer of interaction that the previous one 'lacked'. I thought that If you could LIVE in the city and have some sort of routine the immersion of the experience would be even bigger. The game is still in development and it has been harder than I expected but now you have some sort of systems working. The idea is to live in the city and survive like a bounty hunter of Star Wars, Blade Runner or Cowboy Bebop.

Credits

Blade Runner (itch) Mac Os X

Original idea: Tom van den Boogaart @TomBoogaart

Blade Runner (itch) Mac Os Catalina



I hope you enjoy the prototype <3

StatusIn development
PlatformsWindows, macOS, Linux
Rating
AuthorNerbons
GenreSimulation, Action, Survival
Made withAseprite, 3ds Max
TagsCyberpunk, Lo-fi, Open World, Pixel Art
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard

Download

Click download now to get access to the following files:

BLADE RUNNER (itch) Mac OS

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Really interesting game. I feel like it's Bernband 2.0. WOuld love to see you continue adding to it, maybe the pimps fight back, etc.

Blade Runner (itch) Mac Os Update

Hey hello! I'm pretty excited to try the game, the screenshots look amazing and the whole concept is pretty dope! But I just tried to run it on my mac and it says it can't be opened. Can you help?

Ill look into it, did you try to open the MAC version right?

Yes! My mac is running High Sierra 10.13, it's a 2011 so I cannot upgrade the OS :/

i could see this becoming very popular if you were to release a full version with aliens, vehicles trading, and stuff. also more planets maybe?

You just told me exactly what I was thinking about, I am only one dev with little to no time nowadays but indeed, this is the plan I had for the game. I wanted to make a open world that let you do all of that and live there. I am thinking about it, I am happy to see another person seeing the same vision for the game as I do :D

Made a video

You just stumbled upon all the bugs of the game in one run xD

Ohh thanks!!! <3 I will work on it, give me 1-2 days! :)

good